Assetto Corsa Competizione FFB Setup Guide - Driver61 (2024)

Intro

This article is Driver61’s recommended FFB setup guide in Assetto Corsa Competizione on both Console and PC. Whether you are a new player to the popular SIM franchise or an experienced racer, there are some great tips included within this article to help you dial in like-for-like force feedback settings.

Force Feedback (FFB) is the main sensory input from the SIM to your body. Therefore, it is critical to have FFB set correctly. Unfortunately, there are now many different types of wheel, wheel-base, pedals and game settings that make understanding FFB confusing. This article aims to give you a better depth of knowledge regarding the specific settings within ACC and the settings related to your particular setup. Also covered, is a section explaining your wheels specific Firmware settings.

Like all aspects of motorsport, the FFB settings may still require some adjustment to your personal preference. Variations in driving technique and style will mean that there is no ‘one size fits all’ setting that works for everyone. This will be covered in more detail below.

If you want to skip directly to the correct way to set ACC FFB Settings, then you can click here

What is the Correct FFB? What does good FFB feel like?

A quick definition describes FFB as the relative rotational force provided by the steering wheel to replicate the in-game steering wheel movements. Simply put, the FFB provided by the game to your wheel, should replicate real-world turning forces.

It is important to understand that unless you own a motion rig, air padded seats or vibration plates, the only way you will get any ‘real world’ feedback from a racing game will be through your FFB. It is therefore critical to have it set correctly.

FFB should be as close to real-life driving as possible. As a driver, you want to feel every kerb, every rumble strip and every bump in the road. Most importantly, however, you want to feel the weight of the car. When the car turns into a bend, the weight of the car moves onto the outside wheels, as the weight transfers, the force through the steering wheel will change. When set correctly, you should be able to sense how the car is moving through the feeling in your hands, whether the car is understeering (feels light) or oversteering (sudden force) or even when the car is on its limit of grip. Pro and Esport drivers will have this setting dialled in and will always have full sensory awareness of the car’s movement.

A point to note; the drive-type wheel you use, will ultimately limit the level of feel you can achieve. It is widely thought that direct drive steering wheels such as the Fanatec range provide a better feel than belt driven and gear driven wheels, like the Logitech and Thrustmaster’s. There are also some great articles written by simracingco*ckpit.com and simracingsetup.comwe would recommend reading.

Steering Wheel Firmware vs ACC Settings
Wheel Settings and Drivers

There is a lot of confusion when it comes to the differences between firmware settings and game settings. The two things are separate andAssetto Corsa Competizione FFB Setup Guide - Driver61 (3) need to be configured separately.Firmware is your wheel’s specific settings, and act as a blanket setting for all games and Sims. Your firmware is provided via dedicated programmes supplied by the manufacturer or 3rd party applications. For example, Fanatec Firmware will use a different setting programme to Thrustmaster’s Firmware.

When you first install your wheel, often the manufacturer will provide a guide on how to set up and calibrate your wheel. Within these guides, you may have the option to control different properties of your wheel, such as FFB strength, lockout angle, dead zones, etc.

We advise that you follow the manufacturer’s guidance for adjusting your firmware settings. Please note that Firmware settings must be set before changing the in-game settings.

Please also be aware, if you are using a Logitech wheel, that Firmware settings are not transferable to XBOX or Playstation consoles and are only applicable for PC games.

Try these links for the manufacturers’ setup advice:

AccuForce – Documents and Manuals (simxperience.com)
Fanatec – Fanatec Tuning Menu Tutorial – YouTube
Thrustmaster – Thrustmaster – Technical support website
Logitech G29 + G920 – Downloads – Driving Force GT – Logitech Support + Download

ACC Steering Wheel Settings Explained

Below is a full list of all the settings within ACC that you will need in order to adjust your FFB.

Gain – Gain is the games maximum force output through the wheel. A higher gain setting means more force given. Gain is a quick and easy way to change FFB strength, however, if set too high, it can cause ‘Clipping’. More below.

Minimum Force – Min Force is the constant force applied to the wheel to keep it centred. For entry-levelwheels such as the Logitech G29/G920 and some Thrustmaster’s, the min force is applied to counter a steering deadzone.

Dynamic Damping – This is the effective weight of the car. As the car travels faster, the wheel becomes lighter. Dynamic Damping can be turned down to reduce this effect. Dynamic damping for the higher-end wheels is usually left at 100, however, for entry-level wheels, this should be turned down to help keep weight in the steering wheel at high speeds.

Road Effects – This setting will change how you feel bumps and undulations in the road surface. For higher-enddirect-drive wheels and some belt-driven wheels, keep this to 0, in entry-level wheels, a value between 20 and 40 should be used. This can vary however depending on if the circuit is bumpy.

Frequency – This is the rate of output signal from the game to the wheel. For all modern wheels, this should be left at 333Hz. For older wheels, like the Logitech G25/G27, this should be changed to 111Hz.

Steer Lock – Steer Lock is the maximum amount of rotation the wheel can do from fully left to fully right before locking out. This should be set to mimic the in-game car’s wheel rotation. 900 is the default setting, however, Steer Lock needs to be adjusted depending on which car you are driving.

Steer Linearity – is the relationship between the input to your steering wheel and the input in the game. 1.00 means if you put 1 degree of steering input, the output in-game is 1 degree. If you use 4.00 linearity, then the steering input is exaggerated at sharper turning angles. Always set this to 1.00

What is Clipping?

Clipping is where the game is outputting a larger force to your wheel than it is physically able to produce. This will create a ‘dead zone’ where the wheel will max its available output and you will lose feel at the harsher ends of force. Clipping is only apparent in ACC with the lower end, gear or belt-driven wheels.

If your wheel is clipping, it will be difficult to feel when the car hits kerbs, vibrates or generates certain car movements like snap oversteer.

To know when your wheel is clipping in ACC can be quite difficult, as there is no in-game display showing the force output to the wheel. To avoid clipping, we suggest you follow our setup advice below. You can reduce the risk of clipping by reducing the ‘Gain’ value in the settings menu.

Graph showing Force Output vs Wheel Output. Blue being the game output force and Red being the force given by the wheel

Our 5 Step ACC FFB Setup Process

  1. Install and Calibrate your specific Firmware (if available)

This is a step we recommend for all first-time users, go through the manufacturer’s suggested setup procedure via the links posted above. Make sure to do a full calibration and system reset to check everything is performing as should.

2. Set your wheels specific Firmware settings using these links:

Fanatec – https://forum.fanatec.com/discussion/634/assetto-corsa-competizione-pc-fanatec-recommended-settings
Thrustmaster – https://support.thrustmaster.com/en/kb/107-en/
Logitech (only applicable for PC players) – Downloads – Driving Force GT – Logitech Support + Download

3. ACC FFB Settings

For high end, Direct Drive wheels (Fanatec DD1, Accuforce, etc)

  • Gain – 60+ to where it is comfortable
  • Min Force – 0
  • Dynamic Damping – 100
  • Road Effects – 0
  • Frequency – 333Hz
  • Steer Lock – 1080

For mid-range wheels (Fanatec Clubsport, Thrustmaster’s, etc)

  • Gain – 70 to 80
  • Min Force – 0 to 10
  • Dynamic Damping – 100
  • Road Effects – 10 to 20 can depend on bumpy or smooth track
  • Frequency – 333Hz
  • Steer Lock – 900

For entry-level wheels (Logitech G29, G920 and some Thrustmaster’s, T80, T150, etc)

  • Gain – 100
  • Min Force – 10 to 20 depending on feel
  • Dynamic Damping – 22 to 35
  • Road Effects – 40 can depend on bumpy or smooth track
  • Frequency – 333Hz
  • Steer Lock – 900

In all cases, Steering Linearity is set to 1.00

4. Testing

Go out on track in a test session. Use a circuit and car you are familiar with. Take time to get used to the new settings before making personal adjustments to FFB. Main adjustments to consider: Gain, Road Effects and Min Force.

5. Adjust and Finesse

Like with all motorsport, it comes down to driver feel. Adjust your Damping, Min Force and Gain settings until you are comfortable and consistent out on track. A lot of pro drivers will use different settings depending on car choice and even track choice. Become fluent with understanding what each setting does and adjust when necessary.

Assetto Corsa Competizione FFB Setup Guide - Driver61 (2024)

FAQs

Why is ACC so hard? ›

A lot of difficulties in ACC seem to originate from poor brake pedal manipulation. The brakes can be tweaked and adjusted in many ways to improve braking performance within the vehicle settings, however, they don't always get you feeling more confident when braking.

What should FFB feel like? ›

FFB should be as close to real-life driving as possible.

When set correctly, you should be able to sense how the car is moving through the feeling in your hands, whether the car is understeering (feels light) or oversteering (sudden force) or even when the car is on its limit of grip.

What does dynamic damping Do ACC? ›

Dynamic damping simulates the resistance that the front wheels of the car are experiencing. At low speeds, the steering wheel should feel heavier while at high speeds, the wheel should feel considerably lighter. This setting adjusts how your wheel feels and as you can imagine it's very subjective to the driver.

How do I increase my Assetto Corsa Competizione force feedback? ›

Gain. The gain setting in Assetto Corsa Competizione will change the overall strength of your force feedback. The higher this setting is, the stronger the force feedback will be. This is great for making quick adjustments up and down the strength output range.

Is ACC better than GT sport? ›

If you're looking for a realistic driving experience that feels like you're really behind the wheel, Assetto Corsa is probably your best bet. However, if you want more features and options to customize your race experience, Gt Sport is the better choice.

How long does it take to get good at Assetto Corsa Competizione? ›

probably around 100 hours of constant practice in general, but it also depends on if you are driving with a wheel and what tracks you start off with.

Is Assetto Corsa Competizione realistic? ›

Both simulators provide a very realistic experience that has levels of depth and complexity most never truly consider. The key difference to note between the two simulators is Assetto Corsa is about providing a realistic experience and Assetto Corsa Competizione is about mirror reality one to one.

Is more force feedback better? ›

Ultimately, Force Feedback adds more signals and interaction for you to respond to, giving you extra opportunities to react to those signals more precisely and accurately so you can improve as a racer.

How do I know if force feedback is working? ›

- Check the Test Force tab in Game Controller to ensure that the forces are functional. - If the test works, make sure the force effect are enabled in the game. If you are unsure how to do so, check the game manual or get in contact with the game manufacturer.

How much nm is G29? ›

Logitech G29/G920

This gear-driven wheelbase has a peak torque output of 2.2 Nm and is so prolific for one reason: it's cheap, and it gets the job done.

What is damper FFB? ›

A damper force controls how the wheel will react when it's moving. It is usually used as a (dynamic) friction or if you use it while the wheel gets back to its center position (spring effect), then it will behave like controlling the damping on a spring-mass system.

What does force feedback filter do? ›

It's just a generic smoothing filter, the higher you have it the more frames worth of ffb get averaged together before it sends a signal to your wheel. It reduces spikes.

What is gain in force feedback? ›

—Gain: Gain determines how strongly, on a scale 0 – 100, you “feel” the Force Feedback. Adjust the Gain until you find a strength that suits your driving style. Be aware, however, that higher gain settings could result in what is known as Force Feedback clipping.

What is brake gamma in ACC? ›

Brake Gamma – this is the 'linearity' of the force applied by the brake pedal. When set to 1.00, 1mm of brake travel gives you the same force output through the entire pedal range. When set above 1.00 the braking force increases exponentially within the pedal range. Harder pedal presses will generate a higher force.

What is soft lock Assetto Corsa? ›

it locks the steering wheel with the correspondent steering lock of the car that you are at. iRacing has, Rfactor has, R3E has. ACC have softlock per car as far as I know.

What is FFB gamma? ›

FFB gamma changes the linearity of your FFB, making low and mid forces stronger without amplifying the high forces. You have better detail & stronger FFB in low and mid range at lower FFB gain settings and therefore have less clipping. It works like the brake gamma setting in AC.

Is 100 percent force feedback realistic? ›

Force feedback isn't very realistic. Force feedback is just a device to let you know what's going on with the car, in real life you have not only the feel through the wheel but also the seat, pedals and the forces being put through your body.

Why does my wheel shake on Assetto Corsa? ›

Check Content Manager settings, Assetto Corsa, Controlls, Force Feedback. Disabling FFB post processing got rid of the shaking.

How do you set up the ACC wheel? ›

How to set up your Logitech Wheel on Assetto Corsa Competizione (ACC)

Is GT Sport realistic? ›

Hyper-realistic Simulator

GT Sport recreates the real-world racing environment as true to life as possible, including its racing cars, tracks, and even physical phenomena such as air resistance and tire friction.

What is the difference between Assetto Corsa and Assetto Corsa Competizione? ›

Competizione does include a few extras such as hot stint mode, hot lap superpole and official race weekends, while Assetto Corsa has a time attack mode and the aforementioned drifting and drag racing. Both games have career modes as well, although neither is particularly mindblowing.

Is ACC difficult? ›

Perhaps it's the toughest and has the toughest 4 years of training. NDA training may pale in front of the toughning which happens in ACC. It's a kinda open secret but hats of to all guys who come through ACC. As far as the selection process goes, the scrutiny is very thorough and perhaps only the best get through.

How do I make my car faster ACC? ›

5 EASY TIPS to get faster in ACC w/ @Jardier - YouTube

How difficult is Assetto Corsa Competizione? ›

Final Thoughts. Honestly, I think that even for a game so real, it is a bit difficult and not super easy for many. I won't find it to be something I'd probably spend most of my time playing. Especially if I can just set up a quick race.

Is Assetto Corsa a true sim? ›

Gamers love it for its moddability, but it's perhaps best known for how realistic it is. In fact, it's widely considered the most realistic racing sim around - superior even to the likes of Gran Turismo and Forza.

Do racing teams use Assetto Corsa? ›

The 2022 competition will utilize the Assetto Corsa Competizione platform with racers competing in virtual GT3 cars — digital versions of the same cars that will compete in GT, GT Sprint, and Endurance disciplines at the event.

Does ACC have f1 cars? ›

The game focuses on GT racing, which means you're racing sports cars instead of Formula 1 vehicles. So you can only race GT3 and GT4 cars on ACC compared to the many more cars you can run on the traditional Assetto Corsa.

How do you set the wheels on Assetto Corsa Competizione? ›

How to set up your Logitech Wheel on Assetto Corsa Competizione (ACC)

What is slip FFB? ›

What is slip FFB? This is a fictional parameter that is meant to simulate the feeling of traction loss in your tires. It is a percentage of how loose your steering wheel feels when your tires lose traction. 0% is no effect when tires loss traction and 100% is very loose.

What does force feedback filter do? ›

It's just a generic smoothing filter, the higher you have it the more frames worth of ffb get averaged together before it sends a signal to your wheel. It reduces spikes.

What is FFB gamma? ›

FFB gamma changes the linearity of your FFB, making low and mid forces stronger without amplifying the high forces. You have better detail & stronger FFB in low and mid range at lower FFB gain settings and therefore have less clipping. It works like the brake gamma setting in AC.

How do you turn off auto assetto clutch? ›

In the box on the right side of the screen, select "Main Controls". Then un-click/disable the clutch. Without seeing the clutch peddle, the game will enable the automatic clutch. You wont have the clutch to start races.

Can you use a shifter on Assetto Corsa Competizione? ›

Yes you can! Assetto Corsa supports H-Shifters on console, but only for cars that have a manual gearbox. If the car is a semiautomatic or requires paddle shifting, then the H-Shifter will be automatically disabled. You will then need to use the paddles to change gears.

Can Assetto Corsa be played with a steering wheel? ›

The console edition of Assetto Corsa will work with officially licensed first-party wheels and pedals. Please check with the respective manufacturer (Logitech, Thrustmaster, Fanatec, etc.) on current system compatibility.

Does the Thrustmaster TMX work on Assetto Corsa? ›

Best Thrustmaster TMX / T-150 Wheel Settings for Assetto Corsa Competizione Assetto Corsa Competizione has pretty simplified options for setting force feedback on consoles. So far, I have gotten the best results on Xbox One using the Thrustmaster TMX with the below settings.

Is 100 percent force feedback realistic? ›

Force feedback isn't very realistic. Force feedback is just a device to let you know what's going on with the car, in real life you have not only the feel through the wheel but also the seat, pedals and the forces being put through your body.

Is more force feedback better? ›

Ultimately, Force Feedback adds more signals and interaction for you to respond to, giving you extra opportunities to react to those signals more precisely and accurately so you can improve as a racer.

How do I know if force feedback is working? ›

- Check the Test Force tab in Game Controller to ensure that the forces are functional. - If the test works, make sure the force effect are enabled in the game. If you are unsure how to do so, check the game manual or get in contact with the game manufacturer.

What is speed sensitivity in Assetto Corsa? ›

In Assetto Corsa Competizione, this value ranges from 0-100%, with higher values representing a longer response time and lower values representing a shorter response time. Speed Sensitivity: This refers to the sensitivity of the steering in relation to the speed of the car.

How does Assetto Corsa reduce force feedback? ›

For you to change your FFB settings, you'll want to:
  1. Go to Assetto Corsa settings.
  2. Select “Wheel/ Custom” from the top bar.
  3. Select “Advanced” Options.
  4. You'll now find the “Force Feedback” settings on the top left corner.

What is Gamma in AC? ›

Gamma is the compression of sensitivity last I checked, it affects how long it takes for you to reach the lock. Positive values compress more, negative values make it take longer.

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